The last major release (3.3.0) was in July 2011, and there were 2 bugfix releases since. The Angband team released a new version this past Friday, September 14. Hopefully I can get to more than a few of them during the next year. ….and those are less than half the variants listed at the official Angband forums! My original plan with this blog was to discuss every one of the above games. The entire list is found here, at the official Angband forums. This is not a complete list, but does comprise the games that seem the most interesting to me personally. The following are variants that have been updated within the last 5 years (with one exception). You can get a copy of Sil at this website, along with the manual, source code, older versions, and the change list. The entire game is strictly “First Age” Tolkien, and offers various difficulty levels (justified ingame by letting you choose your race – elves are much easier than dwarves or humans (Numenorians I assume).) Instead of a 100 floor slog, often facing somewhat generic monsters, you have 20 floors to get through, and you don’t kill Morgoth, you must steal one of the 3 Silmarils from his crown. This is becoming the best known and most recommended variant of Angband. Several variants of Angband have also been recently updated! This is great news, it means that the *band community is still healthy and interested in their games. Nick McConnell has become the new maintainer for Angband. There you will find the downloads for Windows, OS X, and Android, and the source code for Linux (speaking of, when will the folks who maintain the Debian repository edition of Angband update the version from 3.3.2 to 3.4.1 ?)Īlso there is a list of changes for the new version, as well as the mostly updated player’s guide and manual. There are too many changes to get into and the best I can do is provide the link to the main website again. Well, it’s been so long since I last wrote anything about Angband that we have a LOT of new things to discuss!įirst off, Angband went from 3.4.0 to 3.4.1 (bugfix release), and is now 3.5.0! (As of December 2013). View the complete list here (as of August 2014). Some of the gameplay changes in this release include a total overhaul of the way monsters are grouped together, turning off selling items to stores by default, good and great items appear more often early on, but less often in the later game, most shops have some “always stocked” items with an infinite supply, and many others. It is also quite easy to play Angband using wine, which will allow you to use the excellent tiles created for the Windows version. Remember, in town, building 8 is your home (where you can drop extra items you don’t want to sell). Libsdl1.2-dev libsdl-ttf2.0-dev libsdl-mixer1.2-dev libsdl-image1.2-dev \ I found a useful page for compiling it correctly, and was able to do so.įor Debian-based systems, you will want to run the following command before attempting to compile Angband, to install all needed dependencies: sudo apt-get install autoconf gcc libc6-dev libncurses5-dev libx11-dev \ If you check the main Angband page you can download the source code for 3.5. I use Linux Mint, which uses Ubuntu’s repositories. But if you are on Linux, with the possible exception of Arch Linux, you are probably still using the 3.3.2 version found in the Debian or Ubuntu repositories. If you use the Windows operating system, the new Angband can be downloaded in a zip file and played once you’ve unzipped it. Angband hit a milestone back in December of 2012 – it has a higher version number than “official” Nethack for the first time!
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |